
All of history. One battlefield.
Dragons, knights, mages and machines from the future, all fighting for the same ground. Badlands is in early access now.
A rift in time, and every age at war.
The Badlands is the name of the battlefield. A Nexus (time rift) has caused the planet of Alluria to have all of history on it at the same time. You have primal beasts and elementals, angels, demons, mages, knights, dragons, and even robots from the future all battling for control of this new land. Over time, more parts of history appear, adding more foes to fight.



































Two decks. Five Army slots. Twenty HP.
A Main Deck of 30 to 50 cards, up to three copies of each, and a Nexus Deck holding your Legends and exactly three different Wishes.
Flip Reserve cards to pay for creatures, Equipment, Arenas, Legends and Wishes. Attack in this phase too: there is no summoning sickness, and the defender names a blocker or takes the hit.
Both players start at 20 HP. Bring your opponent to 0. An empty deck never loses you the game, but every draw from it hurts more than the last.
From the Colosseum
Take your seat in the Colosseum.
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